TEAM
Tushar Arora : Programmer / Designer
Being an avid gamer, Tushar knew instantly that games were going to play a big part in his life. Having completed his undergraduate studies in India, he worked in Infosys Limited before moving to Golive Gaming Solutions Limited.
His interests in soccer drove him to develop an adaptive soccer game during his undergraduate studies. Core game logic and adaptive gaming fascinate him and he hopes to work on those lines in the near future.
Heem Patel : Programmer / Assosiate Producer
Heem Patel is from Gujarat, India. His undergraduate Major is in Computer Science and Engineering. He wanted to work on video games and interactive experiences and that led him to ETC. He wants to work on games and location based entertainment systems, one of his dreams is to design and build an attraction for an amusement park.
He is thrilled by the idea of working on anything which is new, so for e.g. it might be an unconventional input system for games, or a different way of interaction for location based systems. He’s always excited to work with new technologies and loves the challenges which come with them.
Mohan Subramanian : Lead Designer
Mohan has been a hardcore gamer ever since he can remember, a journey that began with ‘Prince of Persia’ at the age of four. His deep fascination with computers and an unbridled passion for games spurred him to pursue a career in the Gaming industry.
Currently, At the Entertainment Technology Center he is learning to ‘engineer’ entertainment. Here, he fearlessly advances in the challenging-yet-interesting quest of becoming a Game designer!He continues his mission of learning to create games that entertain, educate and inspire!
Tianyi Li : Artist
Tianyi Li received her Bachelor of Engineering in Digital Media from Beijing University of Posts and Telecommunications. With the background of both programming and design, she found her interest in three dimensional modeling and animating.
Currently, She is attending ETC with the goal of getting a better understanding of teamwork and game industry pipeline.
Xian(Shine) Li : Programmer / designer
After graduated as a software engineer in 2011, Shine’s great passion for games leads to pursue the master’s course in the Entertainment Technology Center. She developed my programming skills further through rapid prototyping of games in Building Virtual Worlds, one of the classes in the first semester. She is a self-motivated person and always want to contribute creatively in the game industry.
Currently, she is working as the Gameplay programmer/designer in a semester-long project.
Ching-Fang Chuang (Rik) : Artist
Born in Taiwan, with passion in Art, Ching-Fang(Rik) has background in drawing, dancing, acting, and photography.
After Rik had her secondary education in Singapore, she decided to major in 3D design at the University of Iowa. In the process of pursuing her BFA degree, Rik realized that the video game is the form of art which she can best communicates her ideas with the world.
Currently, she is at the ETC as a 3D modeler, eager to learn and work in a game production.
Brian (Byung Min) Kang : Producer / Sound Designer
GAME PRODUCER / BUSINESS DEVELOPMENT MANAGER
I have nearly 7 years of challenging yet successful experience in both producing and developing business for online games.
– 3 years of producer for AAA MMORPG, the ‘Blade & Soul’
– 3.5 years as international business development manager.
I am currently pursuing Master’s degree at Entertainment Technology Center, Carnegie Mellon University seeking for new creative challenge.
I am expecting to continue my career in game industry in the near future.
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